Tutorials and Overviews

You can find fresh new videos on my Youtube channel where I share findings and techniques I use in 3D modeling and real-time visualization.
See you there!

CG art, tech tips & tools for archviz

The beauty of interior design and architecture, the interactivity and flexibility of digital art.

My job is to create interactive experiences grounded into reality, to bring content, tools and knowledge to other creatives allowing them to express themselves.

After many years as a 3D artist I am now shifting toward more technical skills like scripting and pipeline optimization.

I bringing visuals, interaction and sounds all together for a fulfilling experience, taking the users to new places, letting them explore.

What I Do


Hard surface modeling and shading optimized for game engines.


Desktop, mobile or VR experiences that drags you in.


Pipeline optimization, repository management and other tricks.

Main Tools

Blender 80%
Unreal Engine 4 70%
Substance 50%
Houdini 30%
  • 3D Studio Max
  • Adobe Suite
  • DaVinci Resolve
  • Git

Social Feed

Have a look at FiberShop, an advanced hair texture generator that allows users to tweak everything in real-time:

#gamedev #indiedev #3dart #3dmodeling

.@willanderson_ showed how they spread controls over two devices to control rigs in #Blender for short XMAS IS CANCELLED for @adultswim. Learn more about this smart setup with a phone inside:

#animation #blender3d #greasepencil #rigging #b3d #3dart

Launched preorders over the weekend, and crossed $10K in sales so far!

First foray into selling on the internet so I had no idea what to expect, but this has definitely exceeded what I could imagine even a few weeks ago.

Learnings & mistakes below 👇

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