Content

Tutorials and Overviews

You can find fresh new videos on my Youtube channel where I share findings and techniques I use in 3D modeling and real-time visualization.
See you there!

CG art, tech tips & tools for archviz

The beauty of interior design and architecture, the interactivity and flexibility of digital art.

My job is to create interactive experiences grounded into reality, to bring content, tools and knowledge to other creatives allowing them to express themselves.

After many years as a 3D artist I am now shifting toward more technical skills like scripting and pipeline optimization.

I bringing visuals, interaction and sounds all together for a fulfilling experience, taking the users to new places, letting them explore.

What I Do

Modeling

Hard surface modeling and shading optimized for game engines.

Interactivity

Desktop, mobile or VR experiences that drags you in.

Optimization

Pipeline optimization, repository management and other tricks.

Main Tools

Blender 80%
Unreal Engine 4 70%
Substance 50%
Houdini 30%
  • 3D Studio Max
  • Adobe Suite
  • DaVinci Resolve
  • Git

Social Feed

We are so overjoyed this week we want to give away this premium hardcover volume that shows the art of Ori and the Will of the Wisps as you’ve never seen it before! To enter:

1. Follow us and @FuturePress
2. Retweet!

Winner will be picked Dec. 1st. #OritheGame

Blender 2.91 is here! 🎉

The Blender Foundation and developers community proudly presents the fourth major release in 2020.

⬇️ Learn more and download at https://www.blender.org/download/releases/2-91/
🖐 2.91 features in almost 5 minutes : https://www.youtube.com/watch?v=3RtNV-kjh5M #b3d #DevFund

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