Content

Tutorials and Overviews

You can find fresh new videos on my Youtube channel where I share findings and techniques I use in 3D modeling and real-time visualization.
See you there!

CG art, tech tips & tools for archviz

The beauty of interior design and architecture, the interactivity and flexibility of digital art.

My job is to create interactive experiences grounded into reality, to bring content, tools and knowledge to other creatives allowing them to express themselves.

After many years as a 3D artist I am now shifting toward more technical skills like scripting and pipeline optimization.

I bringing visuals, interaction and sounds all together for a fulfilling experience, taking the users to new places, letting them explore.

What I Do

Modeling

Hard surface modeling and shading optimized for game engines.

Interactivity

Desktop, mobile or VR experiences that drags you in.

Optimization

Pipeline optimization, repository management and other tricks.

Main Tools

Blender 80%
Unreal Engine 4 70%
Substance 50%
Houdini 30%
  • 3D Studio Max
  • Adobe Suite
  • DaVinci Resolve
  • Git

Social Feed

#VR and #Robotics combine to create an immersive #AR experience
by @KUKAGlobal

#MI #VirtualReality #AugmentedReality #Automation #Automotive

Cc: @mikequindazzi @rethinkrobotics @scaglia_sergio @ronald_vanloon @pbalakrishnarao

Creating an outdoor environment is both easy and hard. Getting the basics down pat is easy but if you want to make the best possible scene you're going to need to want to learn to use some of the systems built to handle them within @UnrealEngine. Time for a tweetorial! #UETips

Tomorrow at 12pm PST I will be sharing a special stripped back version of ‘Drowning’. See you there 🖤 https://hernameisbanks.lnk.to/Drowning1M1T

Load More...